Djinn

Farming plan

Djinn

Step-by-step guide

Everything you need to get it into your arsenal, in order.

No mastery requirement Foundry time: 1d (24h) Total credits: 190,000
  1. Craft the sub-components

    • Forma ×2 Foundry cost: 35,000 credits · Build time: 23h Morphics ×2 · Neural Sensors ×2 · Neurodes ×2 · Orokin Cell ×2
    • Mutagen Mass ×6 Foundry cost: 15,000 credits · Build time: 12h Control Module ×6 · Mutagen Sample ×60 · Plastids ×1,500 · Salvage ×3,000
  2. Gather the resources

    • Circuits ×3,500 Venus · Ceres · Kuva Fortress
    • Salvage ×30,000 Mars · Jupiter · Sedna · Kuva Fortress

    Total resource list (sub-recipes included)

    Total resource list (sub-recipes included)
    Salvage: 33,000 (87%) Circuits: 3,500 (9%) Plastids: 1,500 (4%) Mutagen Sample: 60 (0%) Control Module: 6 (0%) Morphics: 2 (0%) 38,068
    • Salvage 33,000 · 87%
    • Circuits 3,500 · 9%
    • Plastids 1,500 · 4%
    • Mutagen Sample 60 · 0%
    • Control Module 6 · 0%
    • Morphics 2 · 0%
  3. Craft it in the foundry

    Foundry cost: 30,000 credits

    Build time: 1d (24h)

    Claim it and equip it. Done, Tenno.

Visual plan: what to do and how long it takes
0h 12h 24h 35h 47h Forma Forma: 23h 23h Mutagen Mass Mutagen Mass: 12h 12h Djinn Djinn: 24h 24h
  • Farming
  • Crafting (foundry)

Farming assumes a radshare squad for relics and the planner’s per-mission timings (estimated/derived, labeled on each page). The foundry runs on its own: you can play meanwhile.