Secondary · Pistol
Sepulcrum
An ancient weapon designed by the Entrati. Primary fire siphons life essence from the target to fuel a devastating secondary fire. This large, weighty double-barreled pistol delivers twin projectiles that pack a punch, exploding on impact. Secondary fire puts the weapon in lock-on mode. Aim to lock onto multiple targets, then fire to unleash homing projectiles.
Damage per shot
- Heat 46.0 · 49%
- Slash 26.9 · 29%
- Puncture 11.5 · 12%
- Impact 9.6 · 10%
Base performance (no mods)
469 Burst DPS per second
403 Sustained DPS per second
128 Expected hit per shot
1.36× Crit factor 1 + CC·(mult−1)
0.5 Status per sec per second
Expected values on base stats, same math as the simulator. Mods raise these dramatically.
Stat profile
Each axis vs. the class max in the game.
Stats
Total damage
94
Crit chance
30.0%
Crit mult.
2.20
Status chance
14.0%
Fire rate
3.67
Multishot
1
Magazine
90
Reload
4
Accuracy
22.22
Disposition
3
Trigger
Burst
Noise
Alarming
Type
Pistol
Components
Recommended mods (verified values)
The meta mods for its class, with the exact values the simulator uses. Elemental order decides what combines.
Hornet Strike Damage +220% damage Magnum Force Damage +165% damage conditional Barrel Diffusion Multishot +120% multishot Lethal Torrent Multishot +60% multishot · +60% fire rate / attack speed Pistol Gambit Crit +120% crit chance Primed Pistol Gambit Crit +187% crit chance Creeping Bullseye Crit +200% crit chance · −20% fire rate / attack speed Target Cracker Crit +60% crit damage Primed Target Cracker Crit +110% crit damage Hydraulic Crosshairs Crit +135% crit chance conditional Heated Charge Element +90% heat Primed Heated Charge Element +165% heat Convulsion Element +90% electricity Pathogen Rounds Element +90% toxin Deep Freeze Element +90% cold Scorch Element +60% heat · +60% status chance Jolt Element +60% electricity · +60% status chance Pistol Pestilence Element +60% toxin · +60% status chance Frostbite Element +60% cold · +60% status chance Gunslinger Fire rate +72% fire rate / attack speed Anemic Agility Damage +90% fire rate / attack speed · −15% damage Sure Shot Status +90% status chance Bore Physical +120% puncture Maim Physical +120% slash Pummel Physical +120% impact Razor Shot Physical +90% slash
FAQ
Can Sepulcrum be traded?
No, Sepulcrum cannot be traded: you have to earn it in-game.