Condition Overload

Farming plan

Condition Overload

Confidence

Direct sources

We assume ~2.5 min per relic opening (short fissure). Per-mission timings are labeled by source: derived from game mechanics or community-estimated.

Expected runs = 100/chance · Runs for confidence p = ⌈ln(1−p)/ln(1−chance)⌉ · In a squad of 4 opening the same relic, the chance your part shows among the reveals is 1−(1−chance)⁴.

Dropped by
Basal Diploid Rex Legendary 0.02 %
Basal Diploid Legendary 0.02 %
Deimos Carnis Legendary 0.02 %
Deimos Jugulus Legendary 0.02 %
Deimos Leaping Thrasher Legendary 0.02 %
Deimos Saxum Legendary 0.02 %
Drekar Butcher Legendary 0.02 %
Feral Diploid Rex Legendary 0.02 %
Feral Diploid Legendary 0.02 %
Kuva Bombard Legendary 0.02 %
Leaping Thrasher Legendary 0.02 %
Chance of getting it by number of runs
0% 25% 50% 75% 100% 16 32 48 64 80 47 runs · 50% 47 runs · 50%

Each run has a 1.49% chance. The curve is 1−(1−p)ⁿ: there is never a guarantee, only growing confidence.