Command the power of the wind. Zephyr’s cyclonic abilities protect her, deal high damage, and provide crowd control. She swoops in from above and leaves a path of destruction.

Stats

Health 455
Shield 455
Armor 105
Energy 100
Sprint speed 1.10

vs. the game’s highest

Mastery
0
Type
Warframe

Passive

Zephyr moves faster and falls slower while airborne. Also gain% Critical Hit chance with weapons while airborne.

Abilities

Tail Wind

Hold while airborne to hover Zephyr with reduced movement. From the air, tap to dash forward, or aim down to dive bomb enemies below.

Airburst

Launch a burst of massively dense air. Hold to send enemies flying, tap to pull them toward the burst. Damage increases per enemy hit.

Turbulence

Creates a wind shield around Zephyr, redirecting all incoming projectiles.

Tornado

Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental Damage Type they absorb the most. Shoot engulfed enemies to inflict extra damage. Hold for stationary tornadoes or tap for wandering ones.

Components

Not in the current drop tables (may come from crafting, in-game market, bounties or special content).

FAQ

Can Zephyr be traded?

No, Zephyr cannot be traded: you have to earn it in-game.