Melee · Melee
Secura Lecta
Tradable
Whip the enemy out of their ill-gotten gains; double credit drops on kills.
Damage per shot
- Electricity 80.0 · 45%
- Puncture 66.0 · 38%
- Slash 30.0 · 17%
Base performance (no mods)
237 Burst DPS per second
189 Expected hit per shot
1.08× Crit factor 1 + CC·(mult−1)
0.4 Status per sec per second
Expected values on base stats, same math as the simulator. Mods raise these dramatically.
Stat profile
Each axis vs. the class max in the game.
Stats
Total damage
176
Crit chance
15.0%
Crit mult.
1.50
Status chance
30.0%
Fire rate
1.25
Disposition
4
Type
Melee
Recommended mods (verified values)
The meta mods for its class, with the exact values the simulator uses. Elemental order decides what combines.
Pressure Point Damage +120% damage Primed Pressure Point Damage +165% damage Sacrificial Pressure Damage +110% damage Spoiled Strike Damage +100% damage · −20% fire rate / attack speed Fury Fire rate +30% fire rate / attack speed Primed Fury Fire rate +55% fire rate / attack speed Quickening Fire rate +40% fire rate / attack speed Berserker Fury Fire rate +70% fire rate / attack speed conditional True Steel Crit +120% crit chance Sacrificial Steel Crit +220% crit chance Organ Shatter Crit +90% crit damage Gladiator Might Crit +60% crit damage Molten Impact Element +90% heat Shocking Touch Element +90% electricity Fever Strike Element +90% toxin Primed Fever Strike Element +165% toxin North Wind Element +90% cold Volcanic Edge Element +60% heat · +60% status chance Voltaic Strike Element +60% electricity · +60% status chance Virulent Scourge Element +60% toxin · +60% status chance Vicious Frost Element +60% cold · +60% status chance Jagged Edge Physical +90% slash Auger Strike Physical +120% puncture Heavy Trauma Physical +90% impact Collision Force Physical +120% impact Rending Strike Physical +60% slash · +80% puncture Melee Prowess Status +90% status chance Drifting Contact Status +40% status chance
FAQ
Can Secura Lecta be traded?
Yes, Secura Lecta can be traded between players.